The knight and his beloved horse are on their way to the castle to rescue her, but the horse is getting low on energy.
The horse moves like a knight in chess (in the shape of an L).
you can jump over anything that is in the way, but you cannot land in squares with trees or poisonous lakes.
Use this information to find a way for the horse to eat all four carrots before arriving at the eveil king's castle.
If you get stuck, you might be able to figure out a route by starting at the castle and working backwards.
There are only two possible spaces you can land on in the final step before reaching the castle, so aim for one of those.
Make sure you prioritise getting the carrots first though!
To travel an optimum route, you should let the horse eat the carrot on the right first.
Travel in an anti-clockwise direction around the outer edge of the board, eating the carrots as you make your way to the castle.
Answer for 'A Knight's Quest 3'
The answer is as follows.